Recent comments

flabberghaster wrote

A whole game that's an escort mission would probably not be much fun tbh. Everyone hates missions specifically in shooter games where you have to protect someone because there's usually not good ways to block them from damage, so if she was constantly in danger of dying and you couldn't control where she went it'd be a real slog I think.

It could be fun if done well I just can't think how to do it well

3

neku wrote

whats remarkable to me is how seriously everybody took this game full of blatant schlock. like... throw the ball at the mixed race couple or the bad carnival barker? check out your daughterwife's underwear from her first period. there's infinite lighthouses bro.

4

flabberghaster wrote

I remember thinking it was fun to play, and a more interesting and dynamic experience than bioshock 1 was, and I liked the story more or less but the politics are just dogshit.

I haven't played it since it came out though and it was never that remarkable to me that I had strong opinions beyond "this is fun and the dewit backstory is interesting but it's trying to both-sides the union wars and manifest destiny??"

3

devtesla OP wrote

Thanks for reading!!

This is the one thing I really liked, but I think also ties in to your later point about being a game for games reviewers. I remember bad companions being a major complaint-du-juor. I remember playing some of those games up until the point an annoying companion appears, and then not playing those games any more.

Making companions both a meaningful presence and also non-annoying is sort of an unsolvable problem in action games, Lol. Like they're either a Major consideration or they're just not there. I think there's a reason we haven't seen much like Elizabeth again, she was a ton of work and the result is sort of creepy feeling.

In general I'm okay with a companion feeling annoying because I'm annoyed by companions in real life all the time. Something would feel wrong if they didn't get on my nerves, Lol

3

twovests wrote

I remember playing Infinite ~10+ years ago, knowing very little else about the series. I thought it was a short and enjoyable shooter RPG as someone who was made tired by New Vegas.

It was never a contender for my Favorite Game or anything though. I think I felt similarly to the things you expressed here. I didn't particularly like mainstream games, and the games I liked were poorly received. I was really waking up to indie games at this time.

To shift topics: It's uncanny how much of this review could apply to Halo Infinite, despite only sharing half a name and half a genre.

Big systems evidently ripped out and added during development? Check. Frictionless environment complemented by an AI companion who also has no friction? Check. Superpower action shooter? Pretends to have the level of map detail you get in an immersive sim? Meant to have a real relationship to Halo to the space? Check, check, check.

I think the developers were so worried that people would make fun of her for being in the way that she’s not really there at all.

This is the one thing I really liked, but I think also ties in to your later point about being a game for games reviewers. I remember bad companions being a major complaint-du-juor. I remember playing some of those games up until the point an annoying companion appears, and then not playing those games any more.

What’s a mainstream game look like these days? Is it Fromsoft?

I think so. It feels like half the games released nowadays are trying to take something from Dark Souls.

I used to consider Nintendo as something which exists in a sort of alter-mainstream of their own making, which I do love, but Nintendo's latest releases really seem to be taking a page from the FromSoft Boss Design Book. (Dread and TotK being big examples.)

That said, the "mainstream" for the 2020s includes Hellblade, Astrobot, Helldivers, Balatro, Alan Wake 2, Psychonauts, etc. I don't think all hope is lost. Those are all games I didn't play yet, but, hey! That includes a AAA 3D platformer from a company not named Nintendo!

Good review, thank you for posting this

4

Caribou wrote

I remembering being 15 years old and having had my mind blown away like a year earlier by the original bioshock. It opened my eyes to videogames as something more than just fun toys. I was very excited for infinite, but when i played it I remember being kinda disappointed. I told my friend about it and he told me I must have played it wrong lol.

4

twovests OP wrote

I apologize, I had to spend a bit of time to figure out what a "female donation reader" was. I parse that as "female donations" needing a "reader" at first, but now I understand they're just people who read out donations.

I can't find any of the threads, but I don't think I'm surprised to learn the speedrunning community is tinged with at least a little bit of misogyny.

Regarding Marie in place of Skylar, I didn't know it at first either. It felt intentional to me, and I think I read generously into that.

2

victoria OP wrote

I dont know how long this poster has been here it doesn’t really look like it’s been up for a week … i hope the cat hasn’t been missing for months. but maybe it just rained or something. It is london after all

3

neku wrote

One participant in the groups described them as a “Republic of Letters,” a reference to the long-distance intellectual correspondence of the 17th century. Others often invoked European salon culture.

I genuinely think every participant in these group chats should be ******** ** *****. They think that they're intellectuals but their positions are so weak that they can't express them in public for fear of the "woke mob".

The political journalist Mark Halperin [...] said it was remarkable that “the left seems largely unaware that some of the smartest and most sophisticated Trump supporters in the nation from coast to coast are part of an overlapping set of text chains that allow their members to share links, intel, tactics, strategy, and ad hoc assignments. Also: clever and invigorating jokes. And they do this (not kidding) like 20 hours a day, including on weekends.” He called their influence “substantial.”

A bunch of middle aged men who think PC has gone too far are in group chats making jokes that they don't want the general public to see? I could never have guessed.

2