This sounds fun + shooting for ~3 hours is pretty feasible. I love Godot a bunch (although the knowledge-base can be a slog) and I'd play this game. "Completable within 3 hours" is a huge selling point to me.
I have a variety of experience (GameMaker 00s to 2016, Godot in production in 2016 + hobbyist stuff afterwards, + a smattering of PyGame, Lua+Love, Unreal, and Bevy.)
Godot is pretty fantastic. I wish it had an in-engine sprite editor like GameMaker, and it has some rough engines (it's not great as a level editor if you like GameMaker's workflow of painting instances). It's dogfooded to bits (good thing) and I can recommend Godot highly!
twovests OP wrote
Reply to comment by cowloom in Hilarious amount of computers on my person at the moment by twovests
A disgusting amount actually do move with me.
Two laptops and a tablet in my backpack, two phones in my pocket bag, two more plus the anbernic in my crossbag. And the heart monitor on me.
Disgusting!