Recent comments

twovests OP wrote

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emma wrote

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cowloom wrote

That's awesome! Have you heard of Tao before? It's an unfinished FOSS physical modeling synthesizer that sounds a lot like what you're describing. The UI is... about what you'd expect for it being one guy's college project from 20 years ago, but I've managed to make a few neat sounds with it.

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hollyhoppet OP wrote

  • A plugin that will let you control and automate the Roland Sound Canvas SC-88. This one probably won't be very popular but it's what I'm using to get my feet wet. Currently thinking of pricing it $30. I would like to expand this to a series that supports more hardware too, like the rest of the sound canvas line, and the Roland JV-1080. Maybe also the Korg M1 if that niche isn't filled yet.
  • A plugin that will let you apply a curve to any CC, Velocity, Pitch bend, or whatever using a nice curve editing graph UI. Will support 14 bit to 7 bit, vice versa, and same to same. Map any type of param to any other type of param. Probably about $7.
  • A sort-of-delay focused on attempting to humanize and "ensemblize" an audio source. Not sure on pricing for this one yet since it needs more design work.
  • And the most ambitious: a modular physical modeling synthesizer using an approach that you're "building" a fantasy instrument. Take one or more impulse generators: blowing, a plucked string, etc, and send that through simulated instrument bodies, sympathetic string responses, wind tubes, and/or more digital things like filters and the like. This one will be in the $30-$100 range, ultimately depending on scope once I lock down the design more.
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