voxpoplar

voxpoplar wrote

Non-Fungible Croutons (NFCs) have emerged as a groundbreaking development within dining, redefining cronch in your salad. Unlike traditional dietary assets, NFCs represent being crunchy, granting diners the ability to monch. This creation of cromch offers fans a new way to engage with their favourite salad, allowing them to have a tasty meal :). Cooks can sell food with croutons, ensuring ongoing revenue streams. As interest in NFCs grows, restaurants exploring innovative use cases, from exclusive salad releases to unique soups, establishing a new culture of monching that cronch.

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voxpoplar wrote (edited )

I am going to offer a counterpoint to the Dark Souls promoters here and as someone who hated Dark Souls when they first played it and then came back to it years later and finished it and thought “That was pretty alright this time” what made it click with me was accepting that the game is badly designed and fails to tell you how shit works properly and, despite what everyone says about these fucking games, it actively punishes experimentation. After that I just looked shit up. Just read fucking stupid, annoying wiki pages to understand basic game mechanics and how I should be using upgrade materials and shit.

People who think Darks Souls is intuitive have either played so much of these games they have forgotten what the first experience is like or watched other people playing it first before playing it themselves or were playing it at the same time as a bunch of friends and sharing information.

To put this in a nicer way and meeting the game more on its own terms: These games were designed to be collaborative. That is why they have messages from other players. That's why you can summon people. They are not intended to be sat down and played by yourself with no extenral input. You aren't actually meant to figure everything out, you are meant to collaborate and share information. And if you aren't caught up in the initial frenzy and excitement of a release and have a bunch of friends sharing information the first time you play one of these then you are not getting the actual experience the game was designed around and you need to look up forum posts and wikis about how upgrading your weapons works.

Or just play a better game.

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