Ooh I'm actually learning StandardML for a course of mine! I'll have to read these blog posts later too, I luv rants and I luv booleans so I'll probably love this
I never even considered time in a server or the whole mess of floats in emulators. I hope to dink nobody is using floats for time.
I also haven't considered about probabilities getting outside the bound of 1, but I still reserve my right to be angery at floats here. grrr floats.
I also have not considered rational numbers, because, wow, they sound very satisfying, and also even less supported, and I want to be their friends, where can I use them,
Ugh I had a comment mostly written and then I replied to toasthaste and it got deleted ;v;
Basically, yeah there has to be some mechanic to adjust or change the rates, else it's logically equivalent to one clock. They can take on any real value >= 0 (and, tbh they could go backwards too just as easily). In my platforming idea you'd probably just switch between the two clocks.
twovests OP wrote (edited )
Reply to comment by devtesla in please rank my programming projects by priority by twovests
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