Recent comments in /f/killallgames

missingno wrote

“I just want to tell them in case something happens. They honestly just treat me like I’m fucking stupid,” Caviness said. “A police officer has said, ‘Are you afraid I’m gonna shoot you?’ Like, yeah, I am. It happens all the time.”

Police have told Caviness that she needs to stop streaming on Twitch. “This is my job,” she said she told them. “It’s my right to do it. You need to be defending that right.”

acab

4

toasthaste wrote

Oh my goddd

I'm wondering why they wouldn't have a little 'cannot die' flag once you get the end goal thing. are there puzzles where that would interfere or something?

2

Dogmantra wrote

I'm not gonna argue it was great, but the ending was brilliant, it did a lot to advance Aang as a kind of trickster god character who is willing to go to certain moral extremes to avoid conflict and war, and when you look at it like that, it kinda foreshadowed the ending of the whole series where Aang hates war so much that he invents a new kind of bending to fix it (a kind of bending that as LoK points out is not necessarily very nice)

1

hollyhoppet OP wrote

i made a bedroom with the full minimum of items required for a villager to use it as a bedrrom and then i filled the floor entirely with bones and assigned the room to a guy i don't like cause he's kind of a jerk to everyone

2

devtesla wrote

It really is incredible.

I think when people say that they like it better than Minecraft because it has "structure" we kinda give the wrong impression. It's not a checklist game, I never felt like I was being railroaded into doing something just because I had to. It's a loose structure that still gives you the freedom to just mess around, and the world design (it's not randomized! every block has a purpose!) is so clever in making you curious about finding new things.

Like the basics of this game are genius and then they keep mixing it up as the game goes on, I love love love it. I'm so excited to see what they do next.

1