Recent comments in /f/killallgames
ellynu wrote
dark souls
hollyhoppet OP wrote
Reply to comment by flabberghaster in which dark souls game is the dark souls of dark souls? by hollyhoppet
how dare you
flabberghaster wrote
Mario Party
oolong wrote
Reply to Ubisoft Exec Says Gamers Need to Get 'Comfortable' Not Owning Their Games for Subscriptions to Take Off by nitori
checking if ubisoft published games on the 3ds ha, well ubisoft can get used to me downloading their games onto my hacked 3ds
I_got_killed_one_time OP wrote
Reply to alright esteemed game of the forum " void's stranger " is on sale !! i cant wait to indulge in a massive saving of by I_got_killed_one_time
it is a tiny obscure indie game so i guess i cant be mad theyre not giving it away for practically free lol. we love developers here, except all the millions with wicked souls
anethum wrote
not that this was the only thing that e3 did, but the game awards kinda supplanted it as The Trailers Show, didn't it
neku wrote
its probably for the best.
emma wrote
Reply to World's biggest mod site shows no patience for bigoted mod that erased a queer relationship from Baldur's Gate 3, will keep banning mods that are 'deliberately against inclusivity and/or diversity' by hollyhoppet
i, too, like to spend my free time being completely normal
nitori OP wrote
Reply to comment by Moonside in Sexy Anime RPG Puts Players In ‘Gem Debt’ To Pay Off Dev’s Mistake by nitori
oh hell naw I don't want Touhou Lost Word to put me in debt
Moonside wrote
If this works out more gacha games will use debt based mechanics
voxpoplar OP wrote
Reply to comment by neku in play Pseudoregalia by voxpoplar
There is also an “accessability” option in the menu that unlocks an outfit for the main character that gives her baggy pants if you do not want to be distracted by goat arse.
voxpoplar OP wrote
Reply to comment by neku in play Pseudoregalia by voxpoplar
The only thing remotely horny about it is the design of the main character. Nothing sexual happens in it.
neku wrote
Reply to play Pseudoregalia by voxpoplar
is this a horny game? people are horny about the main character
hollyhoppet wrote
Reply to play Pseudoregalia by voxpoplar
ooh gourard shading. classic
cute_spider wrote
Reply to This fake video game in Criminal Minds led banned players to hijack a schoolbus and I'm fascinated by voxpoplar
The thing that I'm still hung up on...
they printed color copies of a video game screenshot while there was a hostage situation?
Like... hello? Print black and white, every second counts!!
cute_spider wrote
Reply to This fake video game in Criminal Minds led banned players to hijack a schoolbus and I'm fascinated by voxpoplar
It makes sense that an edgy game would have a secret mode where they submit your steam profile for a VAC ban
and I can't help but wonder whether Gaben would be on-board
hollyhoppet wrote
Reply to My car-free Cities: Skylines 2 dream inevitably devolved into a cruel endurance test by voxpoplar
11km isn't actually that far, honestly. I've walked farther than that to get home, also at 3am, after secretly spending the night in the library I worked at with a lover.
amazing flex tbh
anethum wrote
toilet espaperage action
hollyhoppet wrote (edited )
i dunno i thought it would have been pretty fun. i like extraction shooters
...well that is i thought it might be fun until sony decided a bunch of employees at bungee needed to be laid off this week. now i can't imagine they can produce anything of quality
hollyhoppet OP wrote
Reply to Morrowind's most impossibly ambitious mod just added a whole new region for its 7th expansion in 22 years by hollyhoppet
i've been playing a fair amount of morrowind lately (again lol) and tamriel rebuilt is legit really good. might as well just be part of the main game
nitori wrote
omg my childhood game~
cute_spider wrote
I want to play this more, but I'm at work, so I just banned everything until they fired me.
Hopefully I'll remember to play this when I'm not working!
twovests wrote
Reply to How Celeste became an icon of trans gaming by hollyhoppet
I found it kind of unbelievable that "20% of players" finished Farewell. On Steam at least, only 37.5% beat the base game, 30% collect the first Crystal Heart, and 8.4% beat Farewell. I'm assuming that 8.4% makes 20% of those who own the Celeste DLC.
Even 8.4% seems bizarrely high. For those who don't know, it's very very hard to do. The game builds very difficult levels out of separate "screens", which are small and ruthless platforming challenges. The mercy is in that dying in a screen brings you back to the start of the screen.
Just starting Farewell requires collecting crystal hearts from the hard-mode "B-side" levels, the easiest of which are harder than the hardest levels from the base game. And collecting the crystal hearts means beating an extra hard, optional side-screen in the already very difficult B-sides.
The mercy is made crueler in that the B-sides are composed of very long and unforgiving, Kaizo-inspired screens. Here is the B-side of Chapter 7. Spoilers.
I'm a dedicated Gamer Who Is Good At Games, and Celeste is my type of thing, but the final levels became physically taxing to the point I had to stop playing because of how much pain my hands were in. I never beat Farewell.
Farwell is DLC for the most Fucked Up Sickos of the world, dedicated masters of the craft of sitting on ones ass for MANY hours to play a Video Jame. It introduces many new mechanics requiring pixel-perfect execution a screen later.
But in seriousness, this quote from the article stuck out:
It's hard to explain, but this always made a lot of sense. This clicks, but I wouldn't have been able to explain why. The design of the levels and the challenges of the platforming are meant to be symbolic of Madeline's personal journey. Designing the hard levels just right must necessarily mean reflecting what Celeste is going through.
Farewell isn't just a bunch of very hard screens, it starts a new narrative, past the conclusion of the prior, with having Madeline handle newfound grief.
When the pride flags showed up in the letsplay I saw of Farewell, I chalked that up to "Cool, pride! Madeline sure isn't trans-coded but I appreciate it." Then the dev came out as trans and said Madeline is trans and that was great. I went back and completed it with assist mode. :)
So, I really like this writeup. It helps dig into the why the "pre-egg-crack Celeste dev realized she was trans when making Farewell" clicked so well.
Back to the difficulty rants: It turns out my assessment of Farewell was completely wrong. The hardcore Celesters out there think it's easy. There are C sides? D sides? E sides, F sides? Z sides? My idea of "pixel perfect" is a joke to Celeste fans? This is the Z-side?
Anyways, Celeste is a good game and this is a really good writeup.
If you haven't played Celeste, it's still very good.
If the difficult of Celeste turns you off, you should know it has a fantastic accessibility mode called "Assist mode". It's what allowed me to enjoy Farewell. The only change it makes is adding a small icon
If you have played Celeste but the difficulty turned you off, you should know it has a great Assist mode (accessibility mode), and they've added some options since launch. I beat finally Farewell with Infinite Stamina and Dash Assist enabled (which freezes the game while you hold the dash button).
Assist Mode doesn't penalize you in any way, and you can unlock all the achievements in it. The only difference is that it adds a small stamp to your save file.
... Which probably explains why 8.4% of players beat Farewell! I'm one of them! :D