Recent comments in /f/games

twovests wrote

Oh yea! I skimmed the article to the end originally and I realize I came off as more negative than I intended lol

I appreciate the input the author has too. For historical appreciation of videogames, I really think it's important people know that emulation and media like these restorations aren't true to the source.

E.g. I love Shovel Knight and The Messenger and all the modern pixel-art aesthetic but they aren't replicating the real look of pixels blasted onto a CRT. I have a strong memory of being surprised by the realism of the hand in SNES clue. The dithering looks different when it's a tad fuzzy. I know this is a lukewarm take but I'm excited for if indie devs experimentally regress in technology, and are releasing experimental games for specialized hardware with shitty displays (or whatnot). Like Panic's 'PlayDate' with a monochrome display and a hand-crank.

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hollyhoppet wrote

Oh yeah in order to enjoy eve you have to be invested in your corp (of which there are few which have a majority of Good people but I knew a couple) or the extremely unique in-game economy... or better yet both.

And that's what I miss. Mapping wormhole space with my corp, commanding roams in low sec, and working on sick spreadsheets for my small import/export operation at faction warfare hotspots.

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Moonside wrote

I tried it out the last time there was a big war and the game really is one of those things that aren't worth the time. I thought I'd like the game more if I could play it while jogging! All the progress is overcoming one gatekeeping mechanism or another. The wikis are full of the 'correct' playstyles, which just disincentivizes what I was after, the fantasy of freely adventuring through space.

Maybe if you got into the social side of it, but playing boardgames feels like it's superior at scratching that itch of getting to compete and collaborate with others in a game.

Lots of aspects I enjoyed other games do better. I liked space roaming and ship fitting, but honestly Star Control II was simpler and more fun with real sense of exploring the galaxy, that had interesting characters. Getting to influence '"real" events? Most good single player games. Collecting stuff with a crew? Animal Crossing, honestly.

Lots of things in Eve made me feel like "that's not why we play games".

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