musou

musou wrote (edited )

Reply to me🤓irl by hollyhoppet

it's good to divide different track elements into frequency bands to ensure clean separation but when things get too narrow it starts to feel like picky eaters who can't stand when the food is touching on the plate. like to take dnb as one example i really hate how breaks have gotten so filtered over time to the point where all the crunch and splashy hats get squeezed into the tiniest box

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musou wrote (edited )

honestly if i could keep mine off all the time i would. a long time ago before slack + zoom existed i worked at a place that used IRC for work chat and teamspeak for synchronous meetings and it was so awesome to be able to focus on what people are saying instead of like, what to do with my hands and remembering to look at the camera etc

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musou wrote

most of my favorite stories in games have already been suggested here, but one i didn't see mentioned yet is Hellblade: Senua's Sacrifice. it's a violent and emotionally heavy story. i can't recommend it to everyone for that reason, but it meant a lot to me when i played it.

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