Recent comments in /f/killallgames
twovests OP wrote
Reply to comment by cute_spider_ni_srsly in Games like Doki Doki Literature Club? (Spoilers) by twovests
It's called the "Bad Boys Love" mode, trying to avoid learning much more about it but apparently it's got a lot of horror elements.
cute_spider_ni_srsly wrote
Hatoful Boyfriend gets creepy? I thought it was just memes!!
musou wrote
Reply to videogames good by devtesla
video games real good
emma wrote
Reply to Another big videogame record is dead: Billy Mitchell of "King of Kong" fame caught using MAME and (probably) snapshots to set 1M point records in Donkey Kong by devtesla
this is the biggest loss to gaming since ethics in journalism
hitto wrote
Reply to videogames good by devtesla
i doubt it.
butthole69 wrote
Reply to videogames good by devtesla
I disagree. video games... bad
toasthaste wrote
Reply to videogames good by devtesla
WHAT!!!!!!!!!!!!!!!!!!
bunnies wrote
Reply to Another big videogame record is dead: Billy Mitchell of "King of Kong" fame caught using MAME and (probably) snapshots to set 1M point records in Donkey Kong by devtesla
tbh I think it's a bit of sad that these old games are losing their mystique. The idea that there are ancient, forgotten tricks is very appealing, in a romantic way.
On the other hand, I really like the current collaborative optimization efforts, illustrated in their best shape in the recent super mario bros 4-2 progression video https://www.youtube.com/watch?v=i1AHCaokqhg
bunnies wrote
Reply to comment by mm_ in Another big videogame record is dead: Billy Mitchell of "King of Kong" fame caught using MAME and (probably) snapshots to set 1M point records in Donkey Kong by devtesla
In "King of Kong", Billy Mitchell is the mean villain who seems to get away with anything while Steve Wiebe is the unfairly maligned underdog.
devtesla OP wrote
Reply to comment by mm_ in Another big videogame record is dead: Billy Mitchell of "King of Kong" fame caught using MAME and (probably) snapshots to set 1M point records in Donkey Kong by devtesla
Billy is a jerk lol
mm_ wrote
Reply to Another big videogame record is dead: Billy Mitchell of "King of Kong" fame caught using MAME and (probably) snapshots to set 1M point records in Donkey Kong by devtesla
is this the guy that is super mean and cocky? or is it the other one i saw a doc of where he is kind of nice and mild
devtesla OP wrote
Reply to comment by musou in Another big videogame record is dead: Billy Mitchell of "King of Kong" fame caught using MAME and (probably) snapshots to set 1M point records in Donkey Kong by devtesla
This one is particularly upsetting, it seems so sad to cheat when you're already so much a part of the history of the game.
musou wrote
i am amazed by how much time this probably took to make
musou wrote
Reply to Another big videogame record is dead: Billy Mitchell of "King of Kong" fame caught using MAME and (probably) snapshots to set 1M point records in Donkey Kong by devtesla
people who cheat at videogames make me irrationally angry
mm_ wrote
cute_spider_ni_srsly wrote
Reply to Sephiroth Rolls Daedric Poison by devtesla
I'm really disappointed that the mod maker listed joints under "potions" instead of making a separate "Weed" category.
Presidential_Afro wrote
Reply to Sephiroth Rolls Daedric Poison by devtesla
is this mod lore friendly
toasthaste wrote
Reply to ganymede is the cat's favourite hero by mankyfax
hey i love your cat
hollyhoppet wrote
Reply to Sephiroth Rolls Daedric Poison by devtesla
blunt was equipped
devtesla wrote
Reply to comment by twovests in godot engine 3.0 just came out, so there goes one of my excuses by twovests
Theatre sounds fake tbh
twovests OP wrote
Reply to comment by Moonside in Floating point considered harmful (for games) (a rant by 1vs) by twovests
Ooh I'm actually learning StandardML for a course of mine! I'll have to read these blog posts later too, I luv rants and I luv booleans so I'll probably love this
twovests OP wrote
Reply to comment by neku in godot engine 3.0 just came out, so there goes one of my excuses by twovests
yes i have
edit: i have never heard of theatre
Moonside wrote (edited )
Reply to comment by twovests in Floating point considered harmful (for games) (a rant by 1vs) by twovests
I actually first stumbled into rational number data type when I was 12 or 13 and learning Lisp (but that story didn't end well and which totally gave me a misleading view of how principled programming languages were). I think all the major functional languages have them as it's not hard to implement as an abstract data type. A super basic is just a product type of two integers and call one the numerator and the other denominator and implement the operations accordingly.
Even Coq has them and if Coq has something implemented, it's probably pretty widespread in Haskell, Standard ML, OCaml, Scala and various Lisps and what have you.
If you really want some numeric nonsense:
- Bad implementations of complex numbers. The rectangular form
a + bi
is good for sums andre^(iθ)
for multiplications. Ideally there should be one type for complex numbers and two classes likedata Complex = Rectangular a b | Polar r θ
in Haskell. This works ok if there are sum types, but apparently this is too avant garde for most languages. - The Haskell numeric tower makes zero sense and is implemented with type classes, which isn't first class and is antimodular to the extent I recommend beginners only use library defined ones and not make your own like at all for a while at least. Like the Num class for numbers: you need to implement the operations
(+)
,(*)
,abs
,signum
,fromInteger
,(-)
whereabs
andsignum
are total party poopers as basically what Num is is a mathematical ring with an extra operation. But, for example, complex numbers don't have a notion of absolute value defined for them so this turns sour quickly. I don't know what would make the situation better, however. They'll never fix this, probably.
Also if you want to read a rant about Booleans... this is pretty good. Every time I'm writing a function that takes a boolean parameter, I split it in two functions or somehow avoid testing for equality in the function. Thus pattern matching is bae and matching constructors is heaven sent. The author's piece on why dynamic languages aren't a thing at all is good too.
Phew, I'm glad that I got all that out of my system!
voxpoplar wrote
Reply to Games like Doki Doki Literature Club? (Spoilers) by twovests
I'd tell you but then it wouldn't be a surprise!!