Submitted by twovests in killallgames
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standardizes bedrock edition, functionality parity with java edition.
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deprecates java edition
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BIG emphasis on mods:
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adds an emulation layer that translates between the two
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pays for development of bedrock versions of popular mods, in collaboration with the community
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many features originally in mods are now part of the base game
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native support for linux, bsd, and haikuOS. happy pride month xbox
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save file conversion tool so players/servers can continue their worlds in bedrock
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option to "publish world as NFT on the Microsoft Infinity blockchain"
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game requires always-on server connection
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server keylogs the game + chat for replays on their server. microsoft uses this for a famous 2028 computational intelligence paper, "minecraft as a language"
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new MASONRY MODE!!!
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dude masonry mode is so cool ok
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you can chissel into blocks to create finer detail, at 16x16 px chunks, with a UI kind of like Animal Crossing's pattern designer but in 3D
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you can chisel them to a block, and record the pattern to make more of the pattern
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when placing blocks, you can also rotate it 90 degrees / flip it across axes
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most building blocks now have a VOXEL TEXTURE defined too for all the layers
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so when you chisel into a log, you cut through bark and then through the core
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or a furnace, you can see the parts inside of it
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blocks without a voxel texture just interpolate the texture inward
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but Masonry Mode is only available for players 18 and up who show ID, to protect young eyes from an unbecoming statue on a multiplayer server
Caribou wrote