its just roblox second life except it also has nfts
im not convinced anyone wants or needs this. every use case i have seen has either been some earth 2 level cash grab scam or like, virtual vrchat meetings
i think companies try too hard to convince us we need to have futuristic shit to work at 120% efficiency to generate more Value™ for our corporate overlords when in reality it is just completely useless. its not even anything new either this pops up every like 4 years i had to work with the original hololens for an ar tech demo and it was essentially useless because it just ran a really shitty stripped down version of windows that did not work with anything we needed lol. but hey it can put a dinosaur 3d model in uh... a tiny 30° field of view
twovests wrote
I've never used VR but it sounds fun. I've thought a lot about it for higher-level math education. Linear algebra, multivariable calculus, etc. could probably be partnered really well with 3D visualizations.
Just like Alessia, I also felt like I was missing something. I thought "metaverse" was going to be more of an augmented-reality thing, like Pokemon Go but with magic glasses.
Even worse, VR is expensive and the only accessible solution for most people (Oculus) is gatekeeped by Facebook. So I don't really want it no